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[Christine] Nord Ascended

Updated: Feb 12, 2023

Download: [Christine] Nord Ascended Update2.1(March11,2021) - Fixed mismatched texture set for the Dark Lord thigh part for both the CBBE variants and BHUNP Update 2.0 (February 25, 2021) - Adjusted cubemap strength for meshes - Added TWO NEW texture versions for clothes and weapons, Mara's Might and Dark Lord - Minor crafting re-balances - BHUNP support

Update 1.1 (July 10, 2020)

- By request, tripled the poly count of the top. It was blocky for some presets. - Updated ESP to reflect the changes in terms of texture set placements

Update 1 (July 6, 2020) - Fixed calves slot for the boots which caused a gap when wearing them A semi-lore friendly but skimpy heavy armor that comes in 2 different colors. Comes with two custom weapons as well. Craftable and balanced. This armor supports the normal CBBE physics, CBBE SMP by Ousnius, and CBBE 3BA by Acro. Please choose your options in the fomod installer.


 


 

Requirements:

 

BodySlide: Please build the outfits under the name [Christine] Nord Ascended.


 

Obtain: Craft the items using steel components for the Ascended/Mara version and daedric/ebony/gold components for the Dark/God version. Need respective perks too. Alternatively use AddItemMenu2.


 



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12 Comments


Boots for God King and Mara's Might variants appears to be missing! Any plans to add these into the mod?

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Azazel Zel
Azazel Zel
Jul 20, 2021

Nice!


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bradley tildesley
bradley tildesley
Jul 11, 2021

Is there a version of this for classic skyrim?

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Replying to

Time for an upgrade to SSE. Skyrim LE isn't supported as far as I know. All of the arguments against upgrading to SSE have been effectively removed. Even the Parallax issue has been fixed. Skyrim SE is vastly superior in just about every way. 64 bit app format removes the ridiculous 3.1GB memory cap 32 bit apps like Skyrim LE are plagued with. SSE also has mods that address many game engine bugs that aren't available for Skyrim LE...

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Bonnie Shad
Bonnie Shad
May 11, 2021

so... Honey Bee got conflicted with this one. Can you help me Sun?

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Hi, could you make a guide on how to increase the number of polygons of the model on the example of your mod. I would be very grateful.

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